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Blue Moon

1. Objects > Primitive > Sphere.

2. Now download this file

3. On the materials palette choose File > Load Materials and load the file you downloaded.

image 1

4. Now click and hold on the material and drag it onto the sphere.

5. Objects > Nurbs > HyperNurbs.

6. Now on the right click and hold on the word sphere and drag to the hypernurbs make sure the arrow is pinting down before releasing.

7. Objects > Scene > Target Light and position it like so...

image 2

8. Repeat step 4 for the the light & light target.

9. Now go back to the materials palettes and select the blue mat the you downloaded, then on the same palette go to Texture > Texture Channels > Bump and use these settings

10. Now you should a brush, this is where you brush in what texture you want the surface to have so play around with it.

11. Now go to Render > Render Settings

12. Under Output make it any size you wish, than under Save use the following...

image 3

13. Render > Render to Picture Viewer

14. File > Save as

image 4

My Final:

Blue Moon Tutorial: Final Result

To have the moon a different color simply change the color of the material


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